TNgineers
Presskit

About

APICO (stylised "APICO") is being created by the TNgineers, two brothers (Ell & Jamie) making games! APICO is inspired by their love of old Minecraft mods, casual, and crafting games. They wanted to make something relaxing, intriguing, and semi-educational (just don't think about the Water Bees). Elliott builds nice things and Jamie makes sure he breaks them.

The music of APICO is composed by the extremely talented @MothenseMusic

APICO will be published by Whitethorn Games.

Bees are integral to our gameplay, as they are to our real-world ecosystem. We want to promote bee conservation and will be donating a portion of the money we make towards national and international bee, beekeeping, & wild bee conservation charities.

Development

Development was started in June 2020, with a first demo being released at the end of August 2020.

The game was entirely written in plain Javascript with no frameworks or libraries, initially just as a challenge for Ell that eventually grew into an entire game engine that APICO used.

Eventually though this was unsustainable, and when APICO was picked up by Whitethorn Games the team decided to port the game over to GameMaker Studio.

A full release is slated for 2022. The game will be released on PC (Windows, Mac, and Linux), as well as consoles.

Logos

Background

Characters / Sprites

Screenshots

Contact & Socials

TNgineers
Email - tngineers@gmail.com
Ell - @ellraiser
Jamie - @metakitkat

Composer
Mothense - @MothenseMusic
Steam - APICO OST
Bandcamp - Mothense

Socials
Steam - APICO
Discord - APICO
Ko-Fi - Ko-Fi
Twitter - @apico_game
Twitch - @tngineers
Itch - APICO
GameJolt - APICO